![]() ![]() He has a very high BAT of 1.9 and low Agility gain. The hero doesn’t attack very often, sure. This is an unignorable talent, as it essentially gives Spirit Breaker a BKB-piercing Bash every three hits. It used to give +10% chance to the Greater Bash, later changed to +13% and finally to +17%. Change in prioritiesĪnother interesting new change is the level 20 talent for the hero. ![]() If anything, in most cases it will help you survive better than the extra 4 Armor you get otherwise. This is not an easily quantifiable benefit, but it makes all the difference at higher levels of play. Characters like Slark, Luna, Night Stalker and several others will still see you before you see them during the night.Īgainst the vast majority of other heroes, though, you get to pick and choose when to engage. There are several heroes it is not going to make a difference against. However, when it comes to the level ten talents, getting extra Night Vision should be a priority. Night vision is worth itĪrmor is a very important stat, especially for a hero like Spirit Breaker, who is all about charging in. ![]() In most games getting lower cooldown on your Charge by going the Aghanim’s and Octarine route will probably be more beneficial, but sometimes you just need to be able to get away from some annoying slows. This is mostly done in games against heavy slow, be it Venomancer or Crystal Maiden. Phase Boots are great on the hero because of the extra Armor and extra MS, but Boots of Bearing are often bought alongside them. ![]() Double bootsĪnother interesting trend is that Spirit Breaker players really don’t mind going for double boots. The cooldown reduction on Charge of Darkness is definitely worth it. Make sure to get Aghanim's Scepter as well, possibly prior to disassembling the Vanguard into Octarine Core. That said, after you get your starting MS items, it is sometimes a good idea to get a casual Vanguard for survivability, that can be later transformed into the bigger item. This maximizes the hero’s burst damage and speed, while providing a decent amount of stats for survivability. Most players actually prefer Drum of Endurance after Phase Boots on the hero. The interesting part is that Spirit Breaker, especially a support one, doesn’t really need Vanguard early on. This one is more or less self-explanatory and everyone should probably know about Vanguard and how it can be disassembled into Octarine Core. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |