IL2CPP: MacOS arm64 builds of il2cpp & UnityLinker updated to target the net 6.0.18 runtime. Vulkan: Editor exits when opening the Scene view window or selecting a material Universal RP: Performance degradation when comparing Android Quest 2 builds across 2020.x UI Toolkit Framework: Unity Editor is rendered without the toolbar icons when using it on old hardware with integrated GPU Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Mono: Crash on monoeg_assert_abort when a reload is caused Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project Metal: Rendering freezes when the orientation is changed MacOS: Fix for 2021.3.X: Editor silently crashes when entering Play Mode on macOS MacOS: Crash on objc_msgSend when the Editor UI gets redrawn Linux: Crash on DisconnectGtkSignal(void*, GtkCallbackResponse ( )(), void) when going through microgame tutorials IOS: App freezes and the "You can attach a managed debugger now if you want" message doesn't show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled Input: Crash on InputDeviceIOCTL when closing Unity editor HD RP: Editor crash entering play mode with terrain in the scene Asset Importers: Console displays warning about importing c4d files when a Scripted Importer for c4d files is implementedĪsset Importers: OnImportAsset leaks 5GB of memory
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